Graham MacCallan
Jan 10, 2017 1:20:07 GMT
Post by Wingstrike on Jan 10, 2017 1:20:07 GMT
Basic Information
Name: Graham "Matchstick" MacCallan
Age: 27
Gender: Male
Height: 5'10
Feat I: Fast Reload (1T Reload -> SA; MT Reload -> -1T)
Feat II: Weapon Specialization (Pistols: +1 Aim)
Feat III: Dual Wielder (1/2 Bonus or +2 on 2nd attack)
Feat IV: Cross Guard (+2 Parry DW)
Evolution/Enhancement: Veteran (C)
Credits: 332
Missions: 9
Stats
Pilot
Personal
Appearance
Graham is of above-average height and is well-built thanks to years of hunting and carpentry, he has brown hair usually kept tied back aside from a few stray bangs, along with dark grey eyes. Most of the time he keeps a medium stubble beard neatly trimmed when he can. He prefers darker colours, wearing a black and grey jacket, white shirt and dark blue trousers.
Personality
Graham prefers a hands-on and direct approach, solving the problem himself if he has the skills and resources to do it. He has a natural gift for technical and mechanical skills, quickly learning and understanding new material he can find. Despite that, Graham is very fond of the outdoors and will happily hunt for food or harvest edible plants. He retains his ancestral Scottish accent thanks to generations of Scotts having lived in the area.
Most of the time Graham is quite friendly and gets on well with others, even stepping in to protect others from danger if needed. He does like to boast of his accomplishments, and is known for embellishing a story with additional heroic feats. However, he does not like to labour the point, and will often resort to being painfully blunt when dealing with someone whom he considers annoying. In severe cases he has been known to resort to fists if he thinks the other person is running their mouth, but only as a last resort. Following his time with the Resistance, Graham has developed a fair amount of confidence in his leadership abilities, particularly with less experienced pilots. Though as a result he feels protective of squads he's in charge of, willing to hold the line himself so that others can get to safety.
While out on foot, Graham finds that stealth and agility are worth more than heavy armour, preferring to wear lighter leather armour under a cloak. The cloak is also useful for concealing the quiver and blades he carries around.
Trait Balance: 27/-27
Positive
Alcohol Immunity +2
Athletic +2
Bookworm +2
Friendly +1
Hawkeyes +2
Huntsman +2
Improvisation +2
Loyal +2
Martial Artist +2
Photographic Memory +2
Physical Strength +2
Spatial Awareness +2
Strategic +2
Tech Savvy +2
Negative
Avenger -2
Blunt -1
Boastful -2
Guilty -2
Hero-Complex -2
Merciful -1
Phobia - Snakes -2
Pragmatic -1
Prideful -2
Protective -2
Sarcastic -1
Short Temper -1
Stubborn -2
Tone Deaf -2
Tragic Past -2
Violent -2
History
Graham was born to Aidan and Moira MacCallan, he used to live in a small settlement in what used to be known as Montana, descended from a family of Scotts who had moved there years before the cataclysm. When he was young he learned basic survival skills and helped provide fish for the rest of the settlement and built basic tools, then hunting larger and more dangerous wild animals when he was older alongside several skilled hunters. Despite the cold environment, the settlement was located far enough South to benefit from warm enough springs and summers for growing crops. For years the community survived in relative comfort. However, during one trip, Graham and the rest of his group found a man claiming to be a survivor from a destroyed settlement. Upon hearing this, the man was quickly brought to the encampment and explained how he was the one only a few to survive the destruction of his home, having been wiped out with no warning. In response to this, the settlement agreed to build shelters within an old tunnel network found running under the mountains nearby.
With majority of the tunnels believed to be abandoned mine shafts, several groups were tasked in them mapping out. They did not expect however, to discover equipment abandoned within it. Despite the survivor's warnings, the equipment was smuggled out under the cover of darkness and brought to the settlement for study. Curiously, reverse-engineering the tools and vehicles did not take long to yield results, and slowly the settlement began to improve its technology. Despite the improvements, Graham and the others still had a task to perform and left early in the morning on an expedition. It would be the last time any of them saw the morning sun rising over the settlement behind them though, once again the Enemy had emerged, quickly razing the settlement to the ground in the blink of an eye. Graham and the other hunters quickly hurried for the tunnels in the desperate hope of finding survivors, but none had made it. With no choice left, the group made small camp based out of the mine until they could decide their next move. Most of the others had left to find other settlements by the time a group of people claiming to belong to the Resistance showed up. With nowhere else left to go, Graham accepted their offer to join them, wanting to fight back rather than find another settlement.
Skills
Proficiencies: Athletics, Mechanics, Perception, Stealth
Strength
Equipment
Name: Graham "Matchstick" MacCallan
Age: 27
Gender: Male
Height: 5'10
Feat I: Fast Reload (1T Reload -> SA; MT Reload -> -1T)
Feat II: Weapon Specialization (Pistols: +1 Aim)
Feat III: Dual Wielder (1/2 Bonus or +2 on 2nd attack)
Feat IV: Cross Guard (+2 Parry DW)
Evolution/Enhancement: Veteran (C)
Credits: 332
Missions: 9
Stats
Pilot
- Shooting: 20 (+5)
- Melee: 12 (+1)
- Reaction: 15 (+2)
- Defence: 14 (+2)
Personal
- Health: 23
- Strength: 10 (+0)
- Dexterity: 10 (+0)
- Constitution: 10 (+0)
- Intelligence: 16 (+3)
- Wisdom: 16 (+3)
- Charisma: 15 (+2)
Feat I: Fast Reload (1T Reload -> SA; MT Reload -> -1T)
Feat II: Weapon Specialization (Pistols: +1 Aim)
Feat III: Dual Wielder (1/2 Bonus or +2 on 2nd attack)
Feat IV: Cross Guard (+2 Parry DW)
Evolution/Enhancement: Veteran (C)
Pilot[ul type="disc"][li]Shooting: 20 (+5)[/li][li]Melee: 12 (+1)[/li][li]Reaction: 15 (+2)[/li][li]Defence: 14 (+2)[/li][/ul]
Personal[ul type="disc"][li]Health: 23[/li][li]Strength: 10 (+0)[/li][li]Dexterity: 10 (+0)[/li][li]Constitution: 10 (+0)[/li][li]Intelligence: 16 (+3)[/li][li]Wisdom: 16 (+3)[/li][li]Charisma: 15 (+2)[/li][/ul]
Appearance
Graham is of above-average height and is well-built thanks to years of hunting and carpentry, he has brown hair usually kept tied back aside from a few stray bangs, along with dark grey eyes. Most of the time he keeps a medium stubble beard neatly trimmed when he can. He prefers darker colours, wearing a black and grey jacket, white shirt and dark blue trousers.
Personality
Graham prefers a hands-on and direct approach, solving the problem himself if he has the skills and resources to do it. He has a natural gift for technical and mechanical skills, quickly learning and understanding new material he can find. Despite that, Graham is very fond of the outdoors and will happily hunt for food or harvest edible plants. He retains his ancestral Scottish accent thanks to generations of Scotts having lived in the area.
Most of the time Graham is quite friendly and gets on well with others, even stepping in to protect others from danger if needed. He does like to boast of his accomplishments, and is known for embellishing a story with additional heroic feats. However, he does not like to labour the point, and will often resort to being painfully blunt when dealing with someone whom he considers annoying. In severe cases he has been known to resort to fists if he thinks the other person is running their mouth, but only as a last resort. Following his time with the Resistance, Graham has developed a fair amount of confidence in his leadership abilities, particularly with less experienced pilots. Though as a result he feels protective of squads he's in charge of, willing to hold the line himself so that others can get to safety.
While out on foot, Graham finds that stealth and agility are worth more than heavy armour, preferring to wear lighter leather armour under a cloak. The cloak is also useful for concealing the quiver and blades he carries around.
Trait Balance: 27/-27
Positive
Alcohol Immunity +2
Athletic +2
Bookworm +2
Friendly +1
Hawkeyes +2
Huntsman +2
Improvisation +2
Loyal +2
Martial Artist +2
Photographic Memory +2
Physical Strength +2
Spatial Awareness +2
Strategic +2
Tech Savvy +2
Negative
Avenger -2
Blunt -1
Boastful -2
Guilty -2
Hero-Complex -2
Merciful -1
Phobia - Snakes -2
Pragmatic -1
Prideful -2
Protective -2
Sarcastic -1
Short Temper -1
Stubborn -2
Tone Deaf -2
Tragic Past -2
Violent -2
History
Graham was born to Aidan and Moira MacCallan, he used to live in a small settlement in what used to be known as Montana, descended from a family of Scotts who had moved there years before the cataclysm. When he was young he learned basic survival skills and helped provide fish for the rest of the settlement and built basic tools, then hunting larger and more dangerous wild animals when he was older alongside several skilled hunters. Despite the cold environment, the settlement was located far enough South to benefit from warm enough springs and summers for growing crops. For years the community survived in relative comfort. However, during one trip, Graham and the rest of his group found a man claiming to be a survivor from a destroyed settlement. Upon hearing this, the man was quickly brought to the encampment and explained how he was the one only a few to survive the destruction of his home, having been wiped out with no warning. In response to this, the settlement agreed to build shelters within an old tunnel network found running under the mountains nearby.
With majority of the tunnels believed to be abandoned mine shafts, several groups were tasked in them mapping out. They did not expect however, to discover equipment abandoned within it. Despite the survivor's warnings, the equipment was smuggled out under the cover of darkness and brought to the settlement for study. Curiously, reverse-engineering the tools and vehicles did not take long to yield results, and slowly the settlement began to improve its technology. Despite the improvements, Graham and the others still had a task to perform and left early in the morning on an expedition. It would be the last time any of them saw the morning sun rising over the settlement behind them though, once again the Enemy had emerged, quickly razing the settlement to the ground in the blink of an eye. Graham and the other hunters quickly hurried for the tunnels in the desperate hope of finding survivors, but none had made it. With no choice left, the group made small camp based out of the mine until they could decide their next move. Most of the others had left to find other settlements by the time a group of people claiming to belong to the Resistance showed up. With nowhere else left to go, Graham accepted their offer to join them, wanting to fight back rather than find another settlement.
Skills
Proficiencies: Athletics, Mechanics, Perception, Stealth
Strength
- Athletics: 2
- Acrobatics: -1
- Sleight of Hand: -1
- Stealth: 1
- History: 3
- Investigation: 3
- Mechanics: 5
- Nature: 3
- Religion: 3
- Animal Handling: 3
- Insight: 3
- Medicine: 3
- Perception: 5
- Survival: 3
- Deception: 2
- Intimidation: 2
- Performance: 2
- Persuasion: 2
Equipment
- Pilot Suit