GAT-01A1+AQM/E-X03 Launcher Dagger
Jun 27, 2019 5:55:04 GMT
Post by Admin on Jun 27, 2019 5:55:04 GMT
GAT-01A1+AQM/E-X03 Launcher Dagger
Tier: 4.5 (Upgrade)
Armor Class: Medium
Weight Capacity: 15/30
Terrain: Ground
Upgrade from: GAT-01A1 Dagger
Upgrade Requirements: 2 missions with Dagger + 3,500 Credits
Special Bonus: Enables free swapping of Dagger upgrade options.
Aim: 0
Mobility: 0
Speed: 0
Evasion Rating: 10
Range Bonus: 50
Melee Bonus: 40
Durability (1,125 total)
- Mobile Suit: 1,125/1,125
Equipment Space
- Melee x1
- Gun x1
- Artillery x2
Special Equipment
- AQM/E-X03 Launcher Striker
Grants: "Agni" 320mm Hyper Impulse Cannon + Combined Weapons Pod
Combined Weapons Pod:
Location: Shoulder
Weight: 8
Durability: 360- 120mm Anti Ship Vulcan Gun
- 350mm gun launchers
Weapons
- "Igelstellung II" 40mm Multi-barrel CIWS
Location: Mounted on head
Weapon Type: Gun
Damage type: Physical
Damage per fire: 75
Shots per use: 3
Accuracy modifier: -1
Critical Chance: 20
Total uses per load: 5
Reload time: 1 turn - "Agni" 320mm Hyper Impulse Cannon (False)
Location: Handheld (2h)
Tier: 4.5
Weight: 7
Durability: 315
Weapon Type: Artillery
Damage Type: Physical/Piercing
Damage per Hit: 115
Critical Damage: 138
Hits per Attack: 1
Accuracy Modifiers :- Close Range: -2
- Mid Range: 0
- Long Range: +1
Reload: 2 - 120mm Anti Ship Vulcan Gun
Location: Weapon Pod
Weapon Type: Gun
Damage type: Physical/Anti-Ship (Critical damage vs Mobile Armors and craft)
Damage per fire: 90
Critical Damage: 108
Shots per use: 3
Accuracy modifier: -1
Critical Chance: 20
Total uses per load: 4
Reload time: 1 turn - 350mm gun launchers (Paired)
Weapon location: Weapon Pod
Weapon Type: Artillery
Damage per missile: 70
Shots per fire: 1-2
Damage Type: Explosive
Accuracy Modifiers:- Close Range: -1
- Mid Range: +1
- Long Range: -1
Uses: 3
Reload time: 2 turn