Tier 4 Shields
Jun 15, 2017 21:22:00 GMT
Post by Admin on Jun 15, 2017 21:22:00 GMT
Melee Penalty = Accuracy penalty applied to a melee weapon used in the same hand as the shield is located/mounted. Shields that weigh 3 or less or otherwise aren't located on the arm do not apply this penalty unless stated otherwise.
- Defense Rod Kai
Location: Arm
Weight: 1
Shield Type: Physical
Durability: 400
Redirection Modifier: +2
Beam Resistant: No/Plasma Charge
Plasma Charge:
Use: Block 1 beam weapon attack.
Number of uses: 3
Rechargeable: No
Unique modifier: +25% damage from blocking non-projectiles or Artillery
Bonus: Nullifies Piercing damage from projectiles.
Incompatible with transformed mobile suits
Credits: 400 - Shoulder Shield III
Location: Shoulder
Weight: 2
Shield type: Physical
Durability: 400
Beam Resistant: No
Redirection Modifier: +2
Price: 500 Credits - Knuckle Shield III
Location: Hand/Arm (Cannot be swapped out)
Weight: 3
Durability: 400
Beam Resistant: No
Redirection Modifier: +2
Damage type: Physical
Damage per strike: 70
Accuracy Modifier: 0
Critical Chance: 20
Price: 600 Credits - Leo Shield
Location: Arm
Weight: 3
Shield type: Physical
Durability: 400
Beam Resistant: No
Redirection Modifier: +2
Bonus: Can store two melee weapons with a maximum weight of 3 each. Will add weight to shield.
Price: 600 Credits - Leg Shield
Location: Leg
Weight: 3
Shield type: Physical
Durability: 400
Mobility Modifier: 0
Beam Resistant: No
Redirection Modifier: +2
Incompatible with Leg based weapons or upgrades
Action Bonus: +2 to Redirection while Taking Aim.
Price: 600 Credits - Claw Shield II (See image)
Mounted on the shoulder, the claw shield has two foldable claws.
Location: Shoulder/Arm
Weight: 4
Shield type: Physical/Melee
Durability: 450
Speed Modifier: 0
Melee Damage: 70
Critical Range: 20
Beam Resistant: No
Redirection Modifier: +2
Melee Penalty: -1 Accuracy
Cannot be upgraded with Serrated Edge
Price: 700 Credits - Small Shield II
Location: Arm
Weight: 3
Shield type: Physical
Durability: 500
Mobility Modifier: 0
Beam Resistant: No
Redirection Modifier: +3
Bonus: Can be planted into the ground for use as a stabilizer, adding +1 accuracy to non-mounted guns and artillery while stationary. Requires 1 turn to anchor.
Price: 700 Credits - Medium Shield III
Location: Arm
Weight: 5
Shield type: Physical
Durability: 600
Beam Resistant: No
Redirection Modifier: +4
Melee Penalty: -1 Accuracy
Price: 800 Credits - Heavy Shield II
Location: Arm
Weight: 8
Shield type: Physical
Durability: 700
Redirection Modifier: +6
Melee Penalty: -3 Accuracy
Beam Resistant: No
Cannot use handheld or mounted weapons with same arm as shield.
Pilot may use a Movement action to immediately gain Small Cover and its benefits. However the Shield itself will function as the cover. Standard Cover rules apply.
Price: 900 Credits