Tier 5 Rifles
Oct 29, 2019 5:43:13 GMT
Post by Admin on Oct 29, 2019 5:43:13 GMT
- SVMS-01 Linear Rifle
The main weapon of the Union Flag, it is a rifle that fires 120mm caliber shells via electromagnetic acceleration. A certain degree of charging is typically needed to fire the weapon, but it can switch to a low-power mode for rapid firing during close combat. There is also an internal mechanism for switching to a different type of shell during this alternate mode. In MS mode, it is handheld when in use and can be attached to the side of the leg when not needed. It is attached as the nose unit in Flight mode.
Tier: 5
Location: Leg/Nose*
Handling: Handheld/Mounted*
Quantity: Singular
Weight: 5
Durability: 250
Weapon Type: Gun (Rifle)
Damage Type: Physical
Secondary Damage: N/A
Fire Rate: 1 or 3
Damage per Hit: 100
Rapid-Fire Damage: 34
Single-fire Accuracy:- Close Range: -2
- Mid Range: 0
- Long Range: +1
Rapid-Fire Accuracy:- Close Range: +1
- Mid Range: 0
- Long Range: -1
Single Fire Ammunition: 8/8
Rapid-Fire Ammunition: 15/15
Reload Time: 1 action
Price: 1,000 Credits - 200mm x 50 Caliber Smoothbore Gun
Mounted on the right forearm, the 200mm x 50 caliber smoothbore gun is the main weapon of the Tieren High Mobility Type B. It appears longer than the High Mobility Type's 200mm x 25 caliber smoothbore gun, but has similar basic performance. However, it replaces the barrel-mounted 12.7 co-axial machine gun with a long, rectangular carbon blade. Due to the integration of the carbon blade, the gun can be used for long to close range combat.
Tier: 5
Location: Forearm
Handling: Mounted
Quantity: Singular
Weight: 6 (10)
Durability: 500
Weapon Type: Gun (Rifle)
Damage Type: Physical
Secondary Damage: N/A
Fire Rate: 1
Damage per Hit: 110
Rapid-Fire Damage: 34
Single-fire Accuracy:- Close Range: -2
- Mid Range: 0
- Long Range: +1
Ammunition: 12/12
Reload Time: 1 action
Carbon Blade
Location: Weapon
Handling: Integrated
Weight: 4 (10)
Durability: Weapon (500)
Damage Type: Physical
Damage per Hit: 90
Accuracy Modifier: 0
Critical Chance: 20
Price: 1,250 Credits - 200m x 25 Caliber Smoothbore Gun
As an alternative to the 200mm x 50 caliber smoothbore gun, the Tieren High Mobility Type B can be armed with the same 200m x 25 caliber smoothbore gun used by the High Mobility Type. The barrel of this weapon mounts a 12.7mm coaxial machine gun that has its bullet trajectory adjusted to synchronize with the main gun's at a distance of around 2000 meters. Thus, by using the coaxial machine gun, it is possible to know the specific landing point of the bullet, increasing the accuracy of the main gun.
Tier: 5
Location: Forearm
Handling: Mounted
Quantity: Singular
Weight: 6 (9)
Durability: 450
Weapon Type: Gun (Rifle)
Damage Type: Physical
Secondary Damage: N/A
Fire Rate: 1
Damage per Hit: 110
Rapid-Fire Damage: 34
Single-fire Accuracy:- Close Range: -2
- Mid Range: 0
- Long Range: +1
Ammunition: 12/12
Reload Time: 1 action- Coaxial Gun
Location: Weapon
Handling: Integrated
Weight: 3 (9)
Durability: Weapon (450)
Damage Type: Physical
Rate of Fire: 3
Damage per Hit: 37
Accuracy Modifiers:- Close Range: +1
- Mid Range: 0
- Long Range: -1
Ammunition: 36/36 (12 uses)
Note: Fires simultaneously with single-fire function.
Critical Chance: 20
Price: 1,250 Credits - BLASH XBR-M-79E Beam Rifle
The same beam rifle as used by the Gundam Ground Type, it is a redesign of the RX-78-2 Gundam's XBR-M-79-07G beam rifle. Instead of the 79-07G’s large movable sensor, this rifle is fitted with the BP-SS-001 composite box-type sensor system utilized on the BR-M-79C-3 Beam Spray Gun, granting the weapon improved targeting precision.
Tier: 5
Handling: Handheld
Quantity: Singular
Weight: 5
Durability: 250
Weapon Type: Gun (Rifle)
Damage Type: Beam
Damage: 100
Beam Damage: +25
Critical Damage: +20
Accuracy:- Close Range: -2
- Mid Range: 0
- Long Range: +1
Charges: 16
Cannot be recharged.
Price: 1,250 Credits - Beam Gun (Fox Custom)
A weapon usually used by security MS, its firepower has been upgraded to deal with the Vagan threat. Two of these are mounted on the hips.
Tier: 5
Location: Waist
Handling: Mounted
Quantity: Paired*
Weight: 10 (5/5)
Durability: 220/220
Weapon Type: Gun (Rifle)
Damage Type: Beam
Secondary DT: N/A
Damage per Hit: 90
Bonus Damage: +23
Rate of Fire: 2
Accuracy Modifiers:- Close Range: -1
- Mid Range: 0
- Long Range: +1
Critical Chance: 20
Total Ammo: 12 (6 each)
Rounds before Reload:- Left Weapon: 6/6
- Right Weapon: 6/6
Recharge Time: 2 turns
*Note: Can be fired individually to conserve ammo
Price: 1,800 credits